Psychiatry Investig > Volume 16(6); 2019 > Article |
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The authors have no potential conflicts of interest to disclose.
Author Contributions
Conceptualization: Jo-Eun Jeong, Hyun Cho, Jung-Seok Choi, Sam-Wook Choi, Dai-Jin Kim. Data curation: Jo-Eun Jeong, Hyun Cho. Formal analysis: Jo-Eun Jeong, Funding acquisition: Dai-Jin Kim. Investigation: Jo-Eun Jeong, Soo-Hyun Paik, Mi Ran Choi, Hyun Cho, Jung-Seok Choi, Sam-Wook Choi, Dai-Jin Kim. Methodology: Jo-Eun Jeong, Hyun Cho, Jung-Seok Choi, Sam-Wook Choi, Dai-Jin Kim. Project administration: Dai-Jin Kim. Resources: Jo-Eun Jeong, Hyun Cho. Software: Jo-Eun Jeong, Soo-Hyun Paik, Mi Ran Choi, Hyun Cho. Supervision: Jung-Seok Choi, Sam-Wook Choi, Dai-Jin Kim. Validation: Jung-Seok Choi, Sam-Wook Choi, Dai-Jin Kim. Visualization: Jo-Eun Jeong. Writing—original draft: Jo-Eun Jeong. Writing—review & editing: Jo-Eun Jeong.
Variables | IGD (N=19, male) | Controls (N=19, male) | p-value |
---|---|---|---|
Age, mean years (SD) | 31.2 (8.0) | 31.3 (4.2) | 0.817 |
Marital status, N (%) | 0.495 | ||
Unmarried | 14 (73.7) | 11 (57.9) | |
Married | 5 (26.3) | 8 (42.1) | |
Employment status, N (%) | 0.313 | ||
Yes | 10 (52.6) | 14 (73.7) | |
No | 9 (47.4) | 5 (26.3) | |
Smoking, N (%) | 1.000 | ||
Non-smoker | 6 (31.6) | 6 (31.6) | |
Current smoker | 13 (68.4) | 13 (68.4) | |
Alcohol, N (%) | 1.000 | ||
Non-drinker | 7 (36.8) | 6 (31.6) | |
Drinker | 12 (63.2) | 13 (68.4) | |
AUDIT, mean (SD) | 9.4 (11.5) | 10.6 (9.0) | 0.452 |
FTND, mean (SD) | 2.4 (4.7) | 2.8 (4.8) | 0.977 |
First period of Internet gaming, N (%) | 0.831 | ||
Lower grade of elementary school | 1 (5.3) | 0 (0.0) | |
Upper grade of elementary school | 2 (10.5) | 3 (15.8) | |
Middle school | 6 (31.6) | 5 (26.3) | |
High school | 3 (15.8) | 6 (31.6) | |
20 s | 5 (26.3) | 4 (21.0) | |
30 s | 2 (10.5) | 1 (5.3) | |
Weekday average Internet game usage hours, mean hours/day (SD) | 2.5 (2.0) | 1.9 (1.1) | 0.181 |
Weekend average Internet game usage hours, mean hours/days (SD) | 4.0 (1.9) | 3.3 (1.7) | 0.271 |
Elapsed time after the last game, mean hours (SD) | 16.7 (9.2) | 19.0 (12.3) | 0.311 |
Y-IAT, mean (SD) | 52.1 (10.0) | 38.8 (5.1) | <0.001* |
Salience | 11.0 (2.0) | 9.8 (2.6) | 0.172 |
Excessive use | 15.1 (3.3) | 11.1 (1.3) | <0.001* |
Neglecting work | 7.9 (2.8) | 5.0 (1.6) | <0.001* |
Anticipation | 4.6 (1.6) | 3.3 (1.5) | 0.023* |
Lack of control | 8.5 (2.5) | 6.3 (1.5) | 0.003* |
Neglecting social life | 5.1 (1.3) | 3.4 (1.1) | <0.001* |
BDI-II, mean (SD) | 21.1 (5.5) | 17.8 (7.9) | 0.142 |
BAI-II, mean (SD) | 20.7 (5.0) | 17.1 (11.4) | 0.109 |
BIS-11, mean (SD) | 75.1 (26.1) | 54.9 (17.0) | 0.019* |
GDNF, pg/mL (SD) | 103.2 (62.0) | 245.2 (101.6) | <0.001* |
K-WAIS, full scale IQ, mean (SD) | 104.9 (17.0) | 108.4 (11.6) | 0.460 |
IGD: Internet gaming disorder patients, SD: standard deviation, N: numbers, AUDIT: alcohol use disorders identification test, FTND: Fagerström test for nicotine dependence, Y-IAT: Young’s Internet addiction test, BDI: Beck depression inventory, BAI: Beck anxiety inventory, BIS: Barratt Impulsiveness Scale, GDNF: glial cell line-derived neurotrophic factor, K-WAIS: Korean Wechsler Adult Intelligence Scale, IQ: Intelligence quotient